![]() The other reason the Gizmondo is so notable is because of the stranger-than-fiction story behind the people who made it. One game, called "Colors," would have allowed players to guard real-life locations in their neighborhoods from rival players, much like the Gym system in Pokémon Go. The Gizmondo was a handheld gaming console that's notable, partly, for its ability to track users through GPS. Niantic, the company that makes Pokémon Go, is at the center of a conversation about augmented reality and the potential for video games that intertwine with real-world locations, but this is not the first time this conversation has come up. Only nine games were ever released for the 64DD - four of which, as Giant Bomb notes, were various iterations of "Mario Paint." Unfortunately, the execution was severely lacking. ![]() It's quite sad, really, because the 64DD had some interesting ideas at its core: It was billed as a tool for Nintendo's more artistic customers, allowing users to capture images from a TV, create 3D models, and design songs for the racing game "F-Zero." There was even a sort of online network that would allow 64DD users to connect with each other and share what they'd made with one another. ![]() The 64DD reportedly only ever sold 15,000 units, leaving the remaining 85,000 units for the dump. CD-ROMs were already being widely used, were much cheaper to manufacture, and could store more data. It utilized the magnetic disk format (kind of like a hybrid between a CD-ROM and a floppy disk), which was already lacking in popularity by the time the 64DD came out. Everything about this add-on for the Nintendo 64 was doomed from the start. ![]()
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